Home
Forum
Guild Photos
Links
Members Profiles
Hellfire Ramparts



Nov 20th, 2008

Another successful night in the Hellfire Peninsula, as Edarocte, Raarther, Cardore, Laki, and new found tank buddy Warlocksaint conquer the Hellfire Ramparts in a little under 20 minutes.
 

The other instances in Hellfire Citadel are as follows:

Instance
MOB Levels
# of Players
Hellfire Ramparts
60 - 62
5
The Blood Furnace
61 - 63
5
The Shattered Halls
70 - 72
5
Magtheridon's Lair
72+
25

What's next guys? ;)
 

Guild Rules

The following guild rules are up for discussion, please read and understand the rules, and if you have any questions or suggestions, please contact one of the officers.

General
Belonging to guild means helping guild members and making a fun environment for all. Rules exist to help with that. Respect them. Violations of rules with result in a warning. Repeated warnings will demote you or remove you from the guild.


Rules
1. Share fair. Pass on items you don't really need in Group Loot. Offer items to other members of the group if you don't need them. This means the mage, not the warrior, gets the arcane wand even if it is the only item dropped by the boss monster. If no one can really use the item, feel free to roll for it.

2. Don't double-book. If you invite a member to the group, ensure the space remains free while the member is in transit to the meeting space. Meet your appointments. If you are invited to a group and accept, give an estimate of how far you are away and stick to that estimate. If you sign up for an event, make sure you show up on time or send a note/message somehow to the organizer, preferably before the event.

3. No cheating. No bots. UI modifications and macros are fine.

4. Mix it up but remember your guild. Groups of guild and non-guild members are fine. If a member and a non-member both ask for a spot, give preference to the member even if the non-member is somewhat better qualified.

5. There's a limit on the number of characters you can have in the guild. This is currently a main character and three alternates.

6. No selling of guild bank items for profit. Selling or giving away guild bank items for profit is an immediate kicking offense.

7. Guild Bank. It is every members responsibility to donate funds to the guild bank. An effort should be made to deposit 10% of your daily income. The funds in the guild bank pay for your armor repairs, and will help fund future guild additions. 10% is not that much to contribute. Failure to contribute for extended periods can result in rank demotion, probation or guild kick.

8. Refrain from Dudespeak. For example: "OMG 2 Kool M8!"

9. Keep channel chat clean. The guild channel PG-13, which means profanity is the exception not the rule. It also means no racist, sexist, or other derogatory comments which might be offensive to groups of people.

10. Respect the group leader. Ask him or her if there is a designated puller or if you are just playing free for all. Stay close to the rest of the group unless otherwise decided. If you have a problem with the tactics used in a raid (as opposed to a party) or with a looting decision in a raid, please bring it up in private with the raid leader or your THB representative after the raid.

11. Practice random acts of kindness. Offer at least some stuff to guild members.

12. Practice [Pay it Forward]. Offer at least some stuff to perfect strangers. Make them promise to do a similar act within a week and get a similar promise from the person they offer to.

13. Update your profile periodically and visit the web site for the latest news regularly.

14. Know your guildmates. Make an effort to get to know your guildmates. We're a relatively small guild, so make an effort to meet people and interact with them, to create a welcome and warm environment for all.

15. If you have a problem with another guild member, contact one of the guild officers or master in private.

16. Have fun!

Keep in mind,what our members (or recruits!) do in the realm reflects on the guild as a whole. We want to be respected, not be known for causing trouble.


When soldiers have been baptized in the fire of a battle-field, they have all one rank in my eyes.

Follow me if I advance!   -   Kill me if I retreat!   -   Revenge me if I die!