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Hellfire Ramparts
-
Nov
20th, 2008
Another successful
night in the Hellfire Peninsula, as Edarocte, Raarther, Cardore, Laki,
and new found tank buddy Warlocksaint conquer the Hellfire Ramparts in
a little under
20 minutes.
The
other instances in Hellfire Citadel are as follows:
| Instance |
MOB
Levels
|
#
of Players
|
| Hellfire
Ramparts |
60
- 62
|
5
|
| The
Blood Furnace |
61
- 63
|
5
|
| The
Shattered Halls |
70
- 72
|
5
|
| Magtheridon's
Lair |
72+
|
25
|
What's next
guys? ;)
Guild
Rules
The following
guild rules are up for discussion,
please read and understand the rules, and if you have any questions or
suggestions, please contact one of the officers.
General
Belonging to
guild means helping guild members and making a fun environment for all.
Rules exist to help with that. Respect them. Violations of rules with
result in a warning. Repeated warnings will demote you or remove you
from the guild.
Rules
1.
Share fair. Pass on items
you
don't really need in
Group Loot. Offer items to other members of the group if you don't need
them. This means the mage, not the warrior, gets the arcane wand even
if it is the only item dropped by the boss monster. If no one can
really use the item, feel free to roll for it.
2.
Don't double-book. If you
invite a
member to the group, ensure the space remains free while the member is
in transit to the meeting space. Meet your appointments.
If you are
invited to a group and accept, give an estimate of how far you are away
and stick to that estimate. If you sign up for an event, make sure you
show up on time or send a note/message somehow to the organizer,
preferably before the event.
3.
No cheating. No bots. UI
modifications and macros
are fine.
4.
Mix it up but
remember your guild. Groups
of guild and non-guild members are fine. If a member and a non-member
both ask for a spot, give preference to the member even if the
non-member is somewhat better qualified.
5.
There's a limit on
the number of characters you can have in the guild. This is currently a
main character and
three alternates.
6.
No selling of
guild bank items for profit. Selling
or giving away guild bank items for profit is an immediate kicking
offense.
7.
Guild Bank. It is every
members
responsibility to
donate funds to the guild bank. An effort should be made to deposit 10%
of your daily income. The funds in the guild bank pay for your armor
repairs, and will help fund future guild additions. 10% is not that
much to contribute. Failure to contribute for extended periods can
result in rank demotion, probation or guild kick.
8.
Refrain from
Dudespeak. For example:
"OMG 2 Kool M8!"
9.
Keep channel chat
clean. The guild channel
PG-13, which means profanity is the exception not the rule. It also
means no racist, sexist, or other derogatory comments which might be
offensive to groups of people.
10.
Respect the group
leader. Ask him or her if
there is a designated puller or if you are just playing free for all.
Stay close to the rest of the group unless otherwise decided. If you
have a problem with the tactics used in a raid (as opposed to a party)
or with a looting decision in a raid, please bring it up in private
with the raid leader or your THB representative after the raid.
11.
Practice random
acts of kindness. Offer at
least some stuff to guild members.
12.
Practice [Pay it
Forward]. Offer at least
some stuff to perfect strangers. Make them promise to do a similar act
within a week and get a similar promise from the person they offer to.
13.
Update your
profile periodically and visit the web site for the latest news
regularly.
14.
Know your
guildmates. Make an effort
to get to know your guildmates. We're a relatively small guild, so make
an effort to meet people and interact with them, to create a welcome
and warm environment for all.
15.
If you have a
problem with another guild member, contact one of the
guild officers or
master in private.
16.
Have fun!
Keep
in mind,what our members (or recruits!) do in the realm reflects on the
guild as a whole. We want to be respected, not be known for causing
trouble.
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